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New DCS A:10C Screens & Interview |
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Grab
Virtual Blue Angel
VBA #7 Narrator Joined: 19 January 2010 Location: United States Online Status: Offline Posts: 212 |
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Topic: New DCS A:10C Screens & InterviewPosted: 23 August 2010 at 14:58 |
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http://www.simhq.com/_air13/air_456a.html
I find this particularly intriguing,
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Beaker
Virtual Blue Angel
VBA #5 Lead Solo Joined: 10 June 2007 Location: United States Online Status: Offline Posts: 1354 |
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Posted: 23 August 2010 at 15:29 |
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Lookin excellent!
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Razgriz
Member
Joined: 01 October 2009 Location: United States Online Status: Offline Posts: 39 |
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Posted: 23 August 2010 at 15:44 |
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The terrains, shader, lighting, and texture detail looks great! High poly AI is half good half bad news to me for FPS reasons.
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Luckybeargod
Groupie
Joined: 23 January 2007 Location: United States Online Status: Offline Posts: 49 |
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Posted: 26 August 2010 at 01:11 |
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The terrain looks excellent, but the lighting seems really soft to me, almost like a fog filter effect; makes the planes look rubbery.
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Beaker
Virtual Blue Angel
VBA #5 Lead Solo Joined: 10 June 2007 Location: United States Online Status: Offline Posts: 1354 |
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Posted: 26 August 2010 at 01:36 |
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That's the HDR. I've never been a huge fan of it either, but hopefully with some tweaking it will look believable and add to the immersion!
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